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Cody Beinert
Game/UX Designer

A sound-based project I contributed to for Garbage Games, meant to be played by those who are visually impaired.
You use the arrow keys to move around the mansion, and follow voice-overs and audio cues for navigation.
Watch the video below.

Throughout this project, I:
- Edited sound effects and added voice-overs
- Updated tutorialization, audio mixing, and audio signifiers
- Fixed bugs and design issues on a regular basis
- Contributed to a product that received positive feedback from the CNIB
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